As the Metaverse hype dies down, Neal Stephenson’s blockchain project takes a breakthrough month

As The Metaverse Hype Dies Down, Neal Stephenson'S Blockchain Project Takes A Breakthrough Month


In the year The blockchain project, started by Neal Stephenson, who coined the term “metaverse” in his 1992 book Snow Crash, is pushing the vision forward, though interest is waning and some say it's “dead.”

Compared to peaks in 2021 and 2022, search demand for metasearch has declined in 2023, according to Google Trends data. The waning interest in the metaverse has led some to say that the metaverse chant is dead.

Global search demand for the keyword “metaverse”. Source: Google Trends

Despite declarations that interest is waning and dead, some keep their heads down and build. In a statement, Lamina1 — the Stevenson-founded Metaverse blockchain project — said it was holding an event in October called Open Metaverse Discovery Month. The organization conducts workshops and offers joint missions and opportunities to equip builders and innovators with the knowledge to explore diverse experiences.

This month we're hosting two interactive workshops for Unity and Unreal Engine developers to start diving deeper into the toolkit, as well as two creator contests that will allow participants to showcase their art and experiences on the Lamina1 Hub stage. The Lamina1 team said.

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Related: Metaverse sneak peek: The project aims to build a creator-centric economy through blockchain.

Lamina1 CEO Rebecca Barkin is optimistic about the metaverse, despite saying it's dead. In a statement to Cointelegraph, Barkin told Cointelegraph that despite crypto's winter and what many describe as “the death of the scale,” the project has attracted nearly 50,000 developers to the community since its launch.

As long as people are willing to invest their time and money, Barkin is optimistic that his founder's vision of the Metaverse will continue. The executive told Cointelegraph:

“As long as people continue to invest time and money in digital experiences, gaming and virtual world building, buying and selling digital goods, and experimenting with new computing and creative technologies, Metavas will continue to live.”

According to Barkin, Stephen's vision for the Metaverse wasn't just about building a virtual world. The CEO said it was to challenge “corporate greed and control”. She added that with today's technology, it is now possible to “build, create and distribute these worlds on their own, giving creators more autonomy in entertainment, gaming, business, fashion and more.”

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