Ready Player A writer, producer to bring the IP to the Metaverse
Ready Player One author Ernest Cline and Steven Spielberg's film producer Dan Farah have teamed up with artificial intelligence (AI) and metaverse company Futureverse to create a digital universe for Ready Player One.
Along with Futureverse's Shara Senderoff and Aaron MacDonald, Klein and Farah co-founded Rediverse Studios, a metaverse publisher called “Reverseverse,” a platform for “connected digital experiences.”
We couldn't be more excited to announce that we are partnering with creator and producer @readyplayerone to launch Rediverse Studios to bring leading IP and brands to Metaverse. pic.twitter.com/6sU6FpOSdE
— Futureverse (@futureverse) January 4, 2024
Futureverse announced on X (formerly Twitter) that Readyverse Studios is partnering with Warner Bros. Teamed up with Discovery to bring the show's Player One franchise to the Metaverse and across Web3. In addition, Readyverse will retain exclusive Web3 rights to future intellectual property (IP) from Cline.
In an interview with The Hollywood Reporter, Farah revealed that they are in talks with major studios and IP rights holders to find out about the partnership with Redverse.
In the announcement, Futureverse Redivers “champions the principles of an open metaverse.” This includes interoperability, security, decentralized governance, community-owned infrastructure and verifiable digital ownership, according to Futureverse.
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In the year In 2022, Web3 platforms formed the Open Metaverse Alliance to ensure that the metaverse adheres to principles such as transparency, inclusiveness, decentralization, and democratization. The company is founded by famous web3 names like Animoka Brands, Dapper Labs, Decentraland and The Sandbox.
In the year In 2022, an executive said that Ready Player One will provide an unrealistic view of the scale. Janine Yorio, CEO of Everyrealm at Korea Blockchain Week 2022, said the film gave the community a glimpse of life in the metaverse. However, the executive argued that more styles are being developed for the desktop than in virtual reality like the film.
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