Mirror World’s CEO shares insights on building Solana’s game engine after earning $12 million in revenue.

Mirror World's CEO shares insights on building Solana's game engine after earning $12 million in revenue.



Despite blockchain's growing popularity, there is a chronic “lack of infrastructure” for developers to build games on Solana, at least according to Mirror World CEO Chris Zhu.

In an interview with Cointelegraph, Zhou said some DeFi features on other blockchains, such as cross-chain swapping and on/off crypto ramps, are simply not accessible to Solana game developers. “Applications such as games, for example, find it challenging to internalize the value of the common Solana layer, which was not designed with an application in mind,” Zhou continued.

To counter this problem, a few days ago, Solana game studio Mirror World Labs raised $12 million in an inaugural Series A funding round led by Bitkraft, Galaxy Interactive, Big Brain Holdings and others to boost the development of its Sonic game franchise. It started in March.

Zhou says developers have so far embraced Sonic's technical potential. “However, some of their comments were to have the original token liquid on the Solana mainnet,” he said. “That's why we've enabled atomic interoperability. Using the HyperGrid Framework (a package deployment kit that allows developers to deploy new game engines and virtual machines in the Solana environment), games can use atomic interoperability, allowing fluidity to remain on the main grid while running. Game logic on Sonic. “

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Currently, Mirror World is targeting 12,000,000 transactions per second on Sonic and HyperGrid, a controlled unified transaction settlement, which supports a variety of multiplayer real-time game transactions such as item purchases, quest drops, and more.

“To achieve this, we had to work directly with Solana's validators to prioritize and deliver our transactions – which is where our investor, Galaxy Interactive, has been playing a major role as the largest validator on Solana,” Zhou said.

Cointelegraph: Looking ahead, what are the major events and new features that Mirror World has planned to further support and promote Solana's gaming ecosystem?

Chris Zhu: As a layer-two blockchain, we are actively expanding all relevant components to build a healthy, sustainable and growing ecosystem. This includes not only game studios, but also the infrastructure projects needed to enable and bring in such things as NFT marketplaces, DEXes, staking protocols, and so on. Plus, we're made into Solana's gaming hub – our gaming studios support them all. Fronts, including go-to-market support, regional marketing, partnership collaboration, KOL engagement and more to maximize the growth of our ecosystem games.

Currently, Sonic remains the only Software Development Kit (SDK) on Solana. Closer competitor Eclipse instead seeks to build a Solana virtual machine post-two on Ethereum, and not Solana's native SDK for the blockchain itself. “There are also Ronin (Web3 Games) and Redstone (FOCG), the main game chain on top of Ethereum, but we aim to bring in game assets and developers who want to build on the Solana Virtual Machine,” Zhu commented.

Mirror World organizers previously told Cointelegraph that while Solana has benefited from the boom in memecoin and the growth of the decentralized app market, its gaming landscape “hasn't seen the same levels of success.” They believe the novel Sonic protocol can help other devs support their own GameFi projects by deploying Solana Virtual Machine (SVM) chains.

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